![]() The EA Terms of Service is incorporated here by reference. This Agreement supplements the EA Terms of Service that you accept when you set up an EA Account on our websites. and EA Swiss Sàrl.In this Agreement, the term " you means you the customer and the terms " EA", " we", " us" and " our" means either Electronic Arts Inc., or EA Swiss Sàrl, whichever is applicable to you. Please see below for contact information for Electronic Arts Inc. If you reside in any other country, then the Agreement is between you and EA Swiss Sàrl. If you reside in the United States, Canada or Japan, the Agreement is between you and Electronic Arts Inc. This Agreement (“Agreement”) governs your purchase and use of SimPoints and any of our products and services through which you can purchase or use SimPoints (“The Sims Online Services”). Ultrawings 2 is designed and built for expansion.1.Take to the skies during day, night, dusk, and in rainy conditions.The world is teeming with life! Buzz cars, boats, and other aircraft.Each island is about 3x larger than the ones in Ultrawings! Explore all-new, hand-crafted islands.Cross-platform competitive dogfighting against Quest 2 players! Who will rule the skies?.Pilot 5 unique aircraft (including a helicopter!) using your virtual hands for an unparalleled, incredibly immersive experience! Fully customizable HOTAS and gamepad support are coming in a future update.New mission types become available as you progress through the game. ![]() 3X the gameplay of the original Ultrawings.Annihilate enemy convoys (using a one-handed grenade pistol!).Here's just a sampling of what awaits you: In a first for the series, combat missions (entirely optional!) will take your aerial skills to the next level! Spot Land in the rocket-powered glider!.Pop balloons with a dart pistol in the ultralight!.Here's some of the challenges you'll face while piloting your aircraft: With several hundred hand-crafted missions you won't run out of things to do (for 40 - 60 hours). Although the aircraft's flight model is based off of its RL counterpart, liberties have been taken to make them uniquely fun to fly. Don't forget to deploy your landing gear!Ī realistic physics simulation governs each aircraft. Our ground-breaking motion control system is back and better than ever! Use your virtual hands to fully interact and control your aircraft. Ultrawings 2 is an open-world, aerial-adventure, made-for-VR game where you earn in-game money by completing a variety missions to purchase new aircraft and islands across an expansive world. So don't be afraid to speak up and tell us what you want within the forums or email us at more We want the direction of this to be largely driven by the community. ![]() “While the singleplayer part of the game is largely complete multiplayer is a different story. How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access? 40 - 60 hours (and maybe more) to 100% the game!” There are 5 aircraft and 4 islands to discover and it'll take you approx. There are nearly 300 hand-crafted missions that range from dogfights, intercepts, grenade strikes, balloon popping, stunt courses, and so much more. “Ultrawings 2 is content-rich, aerial-themed, action-adventure game. What is the current state of the Early Access version? Control customization (rebinding of HOTAS inputs). How is the full version planned to differ from the Early Access version? HOTAS, Gamepad and Rudder pedal support is being worked on!Īdditional multiplayer features (new modes, etc) will largely be driven by customer response.” “We expect the early access period to last no more than 3 months. This is why we think its only fair to our fans that we label Ultrawings 2 Early Access for the time being.”Īpproximately how long will this game be in Early Access? For access to Multiplayer please read the pinned post in the Multiplayer forum. Also, Virtual Desktop is not supported yet but Oculus Air Link works just fine!Īdditionally, multiplayer is still very much a work-in-progress. This system is being worked on but is not ready for primetime yet. “We are launching Ultrawings 2 without HOTAS / Gamepad / Rudder pedal support.
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